Tuesday, April 13, 2010

I build things.

No, really. I do. Usually though, when I build them, I tear them down just as quickly or don't finish them. Today, I started to build a shack in Second Life. The shack is actually completely built, not dismantled or nitpicked over. The doors aren't scripted or linked to the rest of the structure, because I am not so great with scripts and don't know how to pick up multiple objects... so they have the weird puzzlebox icon instead of the standard box, but I'll figure that out. Instead, they're unlinked and phantom, so they can be walked through. This works for at least two of the doors for now, because they aren't going to be much more than "curtains" to walk through.

I've also remembered I forgot to put my windows in. But, altogether it's not as prim heavy as I expected. Altogether, I think it's 31. It'll be 34 I think with the windows in. It's also not very big, so if I list it anywhere to be sold, it's going to come with a warning. I'm thinking of doing an optional furnished one too. OMG, I'm still going on about this. Can you tell I'm excited by it? I'll get pictures/screenshots of it up once I texture it. Right now it doesn't look like anything.

Also, food + caffeine = solid sleep for five hours and a natural wake up. I welcome arguments that caffeine is meant to keep you awake, but that has never been the case for me, and too much of it and I get drowsy. Coffee is the only exception, because whatever the reason for that is, it makes me jumpy and gives me the shakes and fidgets. Anyway, there will for sure be snacks before bedtime, and caffeine if I have sources of it besides coffee.

2 comments:

  1. I can help you with the door scripting if you want. The one I've been using is pretty user-friendly. :)

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  2. Door scripting would be awesome. I only need one scripted, the other two are going to be ratty curtains. The front door though, I'd like to swing open. Oh, and sorry about being half dead last night. My attention span was nooooot there.

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